Create in your project
Connect to a local Godot project so your AI assistant can help edit scenes and scripts while keeping your project ready for further development.
Built for your Godot workflow
Connect your AI assistant to a local Godot project with MCP. Work on editable scenes and scripts, run tests and prepare exports in your own development environment.
Windows · macOS · One account, shared device allowance
Illustrative workflow. Actions are initiated by your connected AI assistant.
Connect to a local Godot project so your AI assistant can help edit scenes and scripts while keeping your project ready for further development.
Run and test in Godot, then iterate using actual results with less switching between your assistant and the editor.
Connect editing, testing and export in one workflow. MCP membership access covers the full set of features.
Get started
Packages are publicly available. Plugin access is checked after sign-in.
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Choose the package matching your operating system and CPU architecture. Extract it, follow the included README and enable the plugin in your Godot project.
Use the included configuration guide to add the local service to an MCP-compatible AI assistant, then open your Godot project.
Start sign-in from the plugin and confirm your ToolivaAI account in the browser. Once membership and device checks pass, return to the editor.
Downloading does not require sign-in. The plugin checks your account’s MCP access when it runs. Sign in to see your current eligibility.
Both systems use the same account device pool. An administrator can revoke an old device when you switch. Editing, testing and export share one access entitlement.
An authorized device can operate within its locally signed authorization period. First sign-in, device activation and renewal require a connection. Reconnect when that authorization expires.